DIY design. This post will look at DIY design under the new media guise and explore what I believe is the pinnacle of produsage based applications and collaborative culture. My posts on produsage, citizen journalism, Wikipedia and pro/am divide, all pertained to the collaboration of networked communities sharing, editing, disseminating and creating content and information which is the basis of all these concepts and applications. DIY design also allows a collective community the share information and content, but where it differs from the above concepts is that it permits the members of the community the actively converse with regards to the design of a product which ultimately leads to the creation of a tangible/tactile product (Bruns 2009).
Websites such as eMachineShop, Etsy, SpoonFlower and Threadless all permit the user to acitvley participate in the design process relating to a wide range of products. The advent of these websites have enable the every day user the ability to create products with little financial out lay as well as receive invaluable feedback from a myriad of users within each community via in-site blogs and formuns. The ability to converse about the design of a specific product is paramount in order to achieve the best possible result, futhermore, as a result of the interconnectedness of the Internet this behaviour can be achieved without the constaints of geological locaiton (Bruns 2009).
Threadless is a perfect example of a DIY application in action. This website allows designers to up load their t-shirt designs, which are then voted on by the community. The winning design/s is then put in to production and the designer receives a percentage of the sales of the t-shirt. In addition to this a designer can upload their design to the blog where users within the commuity can actively participate in disecting and critiquing the design in an attempt to achive the best possible product. From an advertising perspective DIY design is a relatively new concept. Some companies particularly car companies have scratched the surface of utilising DIY design in campaigns. Car companies such as Honda and Volkswagon have used minisites that allow potential customers to customise stock vehicles with a plethora of modifications. After they have finished customising their digital car the customer is then able to generate a quote with and approximate cost. Although this is not DIY design from start to finish this approach contains elements of DIY design that have been proven to be highly effective approach to interctive advertising.
Rushkoff in Bruns (2008) gives this concept more clarity by saying that “the rise of interactive media does provide us with the beginnings of new metaphors for cooporation, new faith in the power of networked activity and new evidence of our ability to participate actively in the authorship of our collective destiny”. Relating this statement back to the car manufacturing example, there is eveidence of a shift towards a more participative role for the consumer with respect to car design. Accorrding to Bob McCarty (2009), his predictions is that full scale DIY car design will be a reality in the USA with in the next 10 years. Do these predictions spell the end for the design team at large car companies?